Infobox
Bulblin Wormbone
Base Info
Type Player Character Player Chris Character Information
Name Bulblin Wormbone Gender Male Creature Type Humanoid Race Goblin Class Ranger, Beast Master conclave Born [[Bloeming Isles#the-bloeming-heart Languages Common, Goblin, Elvish, Infernal Family - Wormbone family (member) Connections - Party (C2) (ex-member)
- Bonehead (partner)Status Alive Sessions From Sessions 1 to 12 Last known stats
Level 3 HP 28 AC 15 Str 13 Int 7 Dex 17 Wis 14 Con 12 Cha 12
Bulblin Wormbone is a Goblin Beastmaster Ranger. He was played by Chris.
Description
Appearance
Bulblin is a Goblin of regular appearance, though much more primal in nature as opposed to his established urban counterparts. Being more in line with nature, his attire reflects this, with skins making up to majority of his outfit.
Personality
Description of personality.
Biography
Before the campaign
Far in the eastern regions of the Bloeming Isles resides a people that few individuals dare to venture towards. Deep within the dark forests, these monstrous creations have hidden themselves. Each one has their own role, based on their family. Deviation from this was unheard of, and thus, family name clearly indicated the job and/or task one carried out. Goblins. Yellowish green, small but strong, and fierce beings with a mind of their own. Bulblin is a goblin from the Wormbone family. For centuries, weapons and armor had been forged and supplied by this family. In a small dugout hollow beneath a large ancient tree, the glow of the smelting furnace could still be seen at night, where Bulblin diligently worked to forge the high demand. Bulblin is a hard worker, leading a tough but, compared to others, good life. Many goblins have their own stories and roles in this manner. This tradition had continued for centuries.
Despite centuries of not being attacked, goblins are always prepared. Bulblin was in his goblin hole, hard at work as always in the middle of the night, when a loud crash struck the entrance of his den. Mud, branches, and bits of bark torn from trees blasted into Bulblin’s hollow. The emergency horn, ready for centuries to be used in case of an attack, was blown. It was serious. Bulblin picked himself up, still recovering from the impact. He quickly rushed to the back to grab his shortsword and shortbow with accompanying arrows. Self-forged, he looked proudly at his shortsword. The only one of its kind, resembling a scimitar but forged with utmost precision only a goblin could achieve. With a shield on his back and a chained shirt on, Bulblin sprinted outside. Everything was in shambles, and the bright light from the burning trees limited visibility to a mere 5 to 10 meters. Attackers still unknown.
Soon, Bulblin managed to find comrades, and together they headed to the hideout gate to defend it. Emerging from the glaring light were large shadows, larger than any he had seen before. A deep growl followed, revealing that a large group of Bugbears was charging towards them. Fighting valiantly, the brave goblins were no match for the much stronger Bugbears. Hours of struggle ensued, with Bulblin losing more and more comrades. Driven back by the Bugbears, Bulblin found himself far from the city, deep within the forest. He managed to escape the Bugbears and fled.
Weeks passed. Bulblin was well-acquainted with the deep woods and managed to hold his ground. Alongside his wild boar whom he names Bonehead - with which he had become close friends - he carved a path to the south, searching for other survivors. He found none. He did stumble upon a coastline with traders and adventurers. They eyed the goblin riding on a wild boar as it came charging towards them with apprehension. This kind had never been encountered here before. Bulblin, not knowing any better, accepted an offer to work for a weapons and armor merchant. Unaware of what lay ahead, Bulblin stepped onto a ship heading west.
Adventures
TODO
Relationships
TODO
Character information
Quests
Bulblin is looking for his family, or whats left of it after the bugbear attack. One such person, Ghxarver Wormbone has been found, having established a small business in Cape Rosa. She told Bulblin that many have fled across the seas, dispersing towards Greyskil. Some of the fleeing Wormbone’s were caught by servants of Sultan Baaneel, whom Bulblin released and fled with while the Party (C2) were fighting the Sultan and his goons.
Notable items
- List of items
Magic items
- None so far
Trivia
- List of trivia